Protfolio

Yunqi Zhou

zhouy546@newschool.edu | 929-255-5066 | yunqizhou.tech

 

Education ..............................................................................................................................................................

Design & Technology (M.F.A)  

Parsons The New School for Design | New York, NY 2014-2016

Animation (B.F.A)

Guangxi Arts University| Guangxi, China 2009-2013

 

Experience ...........................................................................................................................................................

Design Director & co-founder
DocExpress Inc. | New York, US | February 2017 – now
- Not only working on designing website and flyer, but also running the whole company and doing multi-tasks every day.


Creative Technologies
PhospheneDesigns LLC. | New York, US | February 2017 – July 2017
-Working on VR online store project. I was doing C# coding both front end and back end, modeling, and rendering

Creative Technologies
Future Colossal | New York, US | July 2016 - November 2016
-Working on NetApp project. It’s a multiplayer(up to six players) online Virtual Reality icebreaking
game. The experience is for NetApp marketing team to introduce their products
to potential customers and helping those customers understand their products with fun a
experience. I was working on artistic part and coding part.

Concept Artist

Snail Electronics Co,. Ltd. | Suzhou, China | July 2011 – September 2011

-Assisted with a large scale 3D online game (Wushu) development  

-Concept design for game characters

Graphic Designer

Huawei Technologies Co.| Suzhou, China | July 2015 – September 2015

-Collaborated with Promoting Department to do completed branding kit graphic designs for clients

Freelance Animator

Guangxi Art University | Guangxi Art University | March 2012 – September 2012

-2D animation production for College of Traditional Arts

 

Competence........................................................................................................................................................

Game Design: Unity (C#), Maya, ZBrush, Physical Computing (Arduino)

Creative Coding: OpenFrameworks (C++), Processing (Java), Javascript

Animation/Motion Graphics: After Effects, Premiere 

Graphic Design: Photoshop, Illustrator, InDesign